Shock Bomb: Difference between revisions

Jump to navigation Jump to search
568 bytes added ,  6 September 2021
m
Added minor description of bomb/item bot mechanics
mNo edit summary
m (Added minor description of bomb/item bot mechanics)
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Stub}}
{{Stub}}
{{PicturesNeeded}}
{{PicturesNeeded}}
The '''Shock Bomb''' is an [[Items|item]] in [[ARMS (game)|ARMS]]. It appears attached to a drone, and after being hit by a player, detaches and begins beeping. Once its countdown finishes, it will blow up, giving the [[Electric]] debuff to any fighters caught in its blast radius, as well as doing 50 damage. However, guarding negates the effects.
The '''Shock Bomb''' is an [[Items|item]] in [[ARMS (game)|ARMS]]. It appears attached to a drone, and after being hit by a player, detaches and begins beeping. Once its countdown finishes, it will blow up, giving the [[Electric]] debuff to any fighters caught in its blast radius, as well as doing 50 damage. The explosion's damage and effect can be fully protected against by [[Block|blocking]].
 
Bombs spawn attached to a drone that hovers over the stage. The drone will remain and hold the bomb until a player punches or collides with it. The item can linger through most of a match if neither player interacts with it. Once the hovering bomb is struck, the drone lets go of the bomb, and it will explode after a few seconds. The bomb can still be moved by punches before exploding.


==Names in other languages==
==Names in other languages==
Line 8: Line 10:
|JapR=Biribiri bomu
|JapR=Biribiri bomu
|JapM=Electric shock bomb
|JapM=Electric shock bomb
|ChiT=雷電炸彈
|ChiTR=Lèuihdihn Jadaahn
|ChiTM=Thunder Bomb
|ChiS=雷电炸弹
|ChiSR=Léidiàn Zhàdàn
|ChiSM=Thunder Bomb
|Dut=
|Dut=
|DutM=
|DutM=

Navigation menu