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[[File:Attrib-Ice.png|right]] | [[File:Attrib-Ice.png|right]] | ||
[[ | '''Ice''' is one of the eight [[ARMS (equipment)#Attributes|ARM Attributes]]. When charged, [[ARMS_(equipment)|ARMS]] with the '''Ice''' attribute will freeze fighters, causing them to slow down and become unable to jump or dash temporarily. Additionally, fighters' punches will travel at a noticeably slower speed while frozen, and their ARMS will be unable to build or hold a charge as long as the effect persists. Frozen fighters will glow whitish-blue.<ref>Nintendo of America. [https://youtu.be/VIElAe6LflY?t=1m9s "ARMS – Nintendo Direct 4.12.2017"], retrieved on {{#dateformat:2017-05-04}}.</ref> In most cases, ARMS with the Ice attribute deal 10 additional damage when charged. | ||
== List of Ice ARMS == | |||
There are four ARMS with the Ice attribute, with three available at launch, and the Brrchuk being added in [[version 5.0.0]] | |||
{| class="wikitable" | |||
|- | |||
| {{TypeListBlock|Brrchuk}} || {{TypeListBlock|Chilla}} || {{TypeListBlock|Coolerang}} || {{TypeListBlock|Ice Dragon}} | |||
|} | |||
== Strategy == | |||
Ice ARMS can be very useful for putting pressure on opponents. A fighter's options are severely limited under the effects of Ice, so it can be used to force an opponent into a significantly more predictable--and punishable--pattern of actions. Ice can also be used to cancel some fighters' abilities, such as [[Min Min|Min Min]]'s dragon arm or [[Max Brass|Max Brass]]' "buffed up" state. Even "perma-charge" abilities will be temporarily disabled for the duration of the freeze. | |||
== Gallery == | |||
<gallery> | |||
IceEffect.png|[[Helix]] under the effects of Ice. | |||
</gallery> | |||
==Names in other languages== | |||
{{ForeignName | |||
|Jap = 氷 (アイス) | |||
|JapR = Koori (Aisu) | |||
|JapM = Ice | |||
|Spa = Hielo | |||
|SpaM = Ice | |||
|Fre = Glace | |||
|FreM = Ice | |||
|Dut = IJs | |||
|DutM = Ice | |||
|Ger = Eis | |||
|GerM = Ice | |||
|Ita = Ghiaccio | |||
|ItaM = Ice | |||
|Por = Gelo | |||
|PorM = Ice | |||
|Rus = Лед | |||
|RusR = Led | |||
|RusM = Ice | |||
}} | |||
== References == | == References == | ||
<references /> | <references /> | ||
{{NavboxAttributes}} | {{NavboxAttributes}} |