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Ice: Difference between revisions

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[[File:Attrib-Ice.png|right]]
[[File:Attrib-Ice.png|right]]


'''Ice''' is one of the eight [[ARMS (equipment)#Attributes|ARM Attributes]]. When charged, [[ARMS_(equipment)|ARMS]] with the '''Ice''' attribute will freeze fighters, causing them to slow down and become unable to jump temporarily. Frozen fighters will also glow whitish-blue.<ref>Nintendo of America. [https://youtu.be/VIElAe6LflY?t=1m9s "ARMS – Nintendo Direct 4.12.2017"], retrieved on {{#dateformat:2017-05-04}}.</ref> In most cases, ARMS with the Ice attribute deal 10 additional damage when charged.
'''Ice''' is one of the eight [[ARMS (equipment)#Attributes|ARM Attributes]]. When charged, [[ARMS_(equipment)|ARMS]] with the '''Ice''' attribute will freeze fighters, causing them to slow down and become unable to jump or dash temporarily. Additionally, fighters' punches will travel at a noticeably slower speed while frozen, and their ARMS will be unable to build or hold a charge as long as the effect persists. Frozen fighters will glow whitish-blue.<ref>Nintendo of America. [https://youtu.be/VIElAe6LflY?t=1m9s "ARMS – Nintendo Direct 4.12.2017"], retrieved on {{#dateformat:2017-05-04}}.</ref> In most cases, ARMS with the Ice attribute deal 10 additional damage when charged.
== List of Ice ARMS ==
== List of Ice ARMS ==
There are currently three ARMS with the Ice attribute, making it the second least common attribute, tied with [[Poison]] and next to [[Blind]].
There are four ARMS with the Ice attribute, with three available at launch, and the Brrchuk being added in [[version 5.0.0]]
{| class="wikitable"
{| class="wikitable"
|-
|-
| {{TypeListBlock|Chilla}} || {{TypeListBlock|Coolerang}} || {{TypeListBlock|Ice Dragon}} || {{TypeListBlock|Brrchuk}}
| {{TypeListBlock|Brrchuk}} || {{TypeListBlock|Chilla}} || {{TypeListBlock|Coolerang}} || {{TypeListBlock|Ice Dragon}}  
|}
|}
== Strategy ==
Ice ARMS can be very useful for putting pressure on opponents. A fighter's options are severely limited under the effects of Ice, so it can be used to force an opponent into a significantly more predictable--and punishable--pattern of actions. Ice can also be used to cancel some fighters' abilities, such as [[Min Min|Min Min]]'s dragon arm or [[Max Brass|Max Brass]]' "buffed up" state. Even "perma-charge" abilities will be temporarily disabled for the duration of the freeze.


== Gallery ==
== Gallery ==
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