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[[File:Attrib-Electric.png|right]] | [[File:Attrib-Electric.png|right]] | ||
'''Electric''' is one of the eight [[ARMS (equipment)#Attributes|ARM Attributes]]. When charged, [[ARMS_(equipment)|ARMS]] with the '''Electric''' attribute have the effect of disabling a fighter's [[ARMS_(extendable)|ARMS]], sharply lowering their movement speed and rendering them unable to throw punches for a short period. Fighters who are electrocuted glow blue and are surrounded by electric sparks.<ref>Nintendo of America. [https://https://youtu.be/hY2_Xu3f8Bc?t=160 "ARMS Direct 5.17.2017"], retrieved on {{#dateformat:2017-05-29}}.</ref> In most cases, ARMS with the Electric attribute don't deal any additional damage when charged | '''Electric''' is one of the eight [[ARMS (equipment)#Attributes|ARM Attributes]]. When charged, [[ARMS_(equipment)|ARMS]] with the '''Electric''' attribute have the effect of disabling a [[Fighters|fighter's]] [[ARMS_(extendable)|ARMS]], sharply lowering their movement speed and rendering them unable to throw punches for a short period. Fighters who are electrocuted glow blue and are surrounded by electric sparks.<ref>Nintendo of America. [https://https://youtu.be/hY2_Xu3f8Bc?t=160 "ARMS Direct 5.17.2017"], retrieved on {{#dateformat:2017-05-29}}.</ref> In most cases, ARMS with the Electric attribute don't deal any additional damage when charged. | ||
== List of Electric ARMS == | == List of Electric ARMS == | ||
There are seven ARMS with the Electric attribute, making it the second most common attribute in the game next to [[Fire]]. Six of these were available at launch, and the seventh, the [[Parabola]], was added in [[Version 5.0.0]]. | There are seven ARMS with the Electric attribute, making it the second most common attribute in the game next to [[Fire]]. Six of these were available at launch, and the seventh, the [[Parabola]], was added in [[Version 5.0.0]]. |