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Advanced Techniques: Difference between revisions

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While activating a rush with your arms out will render you unable to attack with that arm for a short period of time, both of your arms still count as fully recovered with no restrictions on movement or guarding. This allows you to use a rush in an emergency to regain your guard, and avoid getting hit in otherwise unmanageable scenarios.
While activating a rush with your arms out will render you unable to attack with that arm for a short period of time, both of your arms still count as fully recovered with no restrictions on movement or guarding. This allows you to use a rush in an emergency to regain your guard, and avoid getting hit in otherwise unmanageable scenarios.


==ARMS=
==ARM Cancel==
Usable with any ARM that hangs in front of a fighter instead of extending outward (for example the [[Dragon]], [[Ice Dragon]], [[Guardian]].) By moving towards the ARM and colliding with it while it is still out, you can force it to online early.
Usable with any ARM that hangs in front of a fighter instead of extending outward (for example the [[Dragon]], [[Ice Dragon]], [[Guardian]], and [[Clapback]].) By moving towards the ARM and colliding with it while it is still out, you can force it to retract early.  


==Grab-Break Refresh==
==Grab-Break Refresh==
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