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ARMS (game): Difference between revisions

From ARMS Institute, the ARMS Wiki
→‎Rules: Rules options
(→‎Rules: Rules options)
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<nowiki>*</nowiki>-<small>Items can appear randomly in this mode.</small>
<nowiki>*</nowiki>-<small>Items can appear randomly in this mode.</small>
====[[Rules]]====
====[[Rules]]====
Players can set rules and options for any match including each of the following:
Players can set rules and options for any match including each of the following (some options are only available in some modes, or can't be changed in some modes):
:*Play style
:*Style (Solo, Team, Singles, Doubles)
:*Team options
:*Team (1 2 VS 3 4, 1 3 VS 2 4, 1 4 VS 2 3)
:*Time settings
:*Time (99, No limit, 60)
:*Winner qualifications
:*Winner (First to 2, First to 3, First to 1)
:*Item switch
:*Items (On, Off)
:*HP settings
:*HP (Normal, Infinite, 1-punch KO)
:*Rush gauge settings
:*Rush gauge (Normal, Full, Full (players only), Off)
:*COM players
:*COM players (1 COM, 2 COM, 3 COM)
:*COM skill
:*COM skill (Level 2, Level 3, Level 4, Level 5, Level 6, Level 7 (strong), Stationary (won't move), Evasive (evoids damage), Level 1 (weak))
 
=== [[Party Match]] ===
=== [[Party Match]] ===
The main online mode in ''ARMS''. Players are placed in a lobby with up to 20 players on 10 systems where they are randomly matched with other party members in a random multiplayer Versus mode. While waiting for a match to begin, players can change their character, and warm up against multiple enemies holding targets. By participating, players can earn tokens <!-- we don't know the official name yet --> which can be spent on the [[ARM Getter]] stage.
The main online mode in ''ARMS''. Players are placed in a lobby with up to 20 players on 10 systems where they are randomly matched with other party members in a random multiplayer Versus mode. While waiting for a match to begin, players can change their character, and warm up against multiple enemies holding targets. By participating, players can earn tokens <!-- we don't know the official name yet --> which can be spent on the [[ARM Getter]] stage.