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* '''Curve''' ARMS fly in a wide arc from their starting position before returning. Their trajectory can be modified significantly by curving them. | * '''Curve''' ARMS fly in a wide arc from their starting position before returning. Their trajectory can be modified significantly by curving them. | ||
* '''Glove''' ARMS function like basic boxing gloves. By default, they travel in a straight linear path but can be curved. How steep the curve can be depends on the glove. | * '''Glove''' ARMS function like basic boxing gloves. By default, they travel in a straight linear path but can be curved. How steep the curve can be depends on the glove. | ||
* '''Hammer''' ARMS | * '''Hammer''' ARMS are similar to Heavy ARMS, but slam downwards at the end of its flight rather than continue flying forward. | ||
* '''Heavy''' ARMS work similarly to Glove type ARMS; however, they are bigger, heavier, slower, and do more damage. They can also be used to block enemy attacks. | * '''Heavy''' ARMS work similarly to Glove type ARMS; however, they are bigger, heavier, slower, and do more damage. They can also be used to block enemy attacks. | ||
* '''Multi-Shot''' ARMS fire many small projectiles at once, and are therefore harder to evade than other types, but are generally light and can be knocked down by most other ARMS. | * '''Multi-Shot''' ARMS fire many small projectiles at once, and are therefore harder to evade than other types, but are generally light and can be knocked down by most other ARMS. |
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