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KingBurtis (talk | contribs) (→Attributes: Added poison attribute) |
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== Attributes == | == Attributes == | ||
There are seven attributes in [[ARMS (game)|ARMS]]. The attribute of an ARM will kick in after it is charged. When a fighter is hit by an ARM with an attribute, they will undergo a specific status effect, and in all cases except [[Blind]], they will be surrounded by an effect of a color corresponding to that attribute. | There are seven attributes in [[ARMS (game)|ARMS]]. The attribute of an ARM will kick in after it is charged. When a fighter is hit by an ARM with an attribute, they will undergo a specific status effect, and in all cases except [[Blind]], they will be surrounded by an effect of a color corresponding to that attribute. [[Poison]] will be part of an upcoming free update for ARMS, which will also include a new fighter, stage, and ARMS. | ||
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| width="64" align="center" | [[File:attrib-Blind.png|link=Blind]]<br>[[Blind]] | | width="64" align="center" | [[File:attrib-Blind.png|link=Blind]]<br>[[Blind]] | ||
| width="64" align="center" | [[File:attrib-Wind.png|link=Wind]]<br>[[Wind]] | | width="64" align="center" | [[File:attrib-Wind.png|link=Wind]]<br>[[Wind]] | ||
| width="64" align="center" | [[File:attrib-Poison.png|link=Poison]]<br>[[Poison]] | |||
|} | |} | ||
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