Anonymous

ARMS (equipment): Difference between revisions

From ARMS Institute, the ARMS Wiki
→‎Attributes: Added poison attribute
(→‎Attributes: Added poison attribute)
Line 17: Line 17:


== Attributes ==
== Attributes ==
There are seven attributes in [[ARMS (game)|ARMS]]. The attribute of an ARM will kick in after it is charged. When a fighter is hit by an ARM with an attribute, they will undergo a specific status effect, and in all cases except [[Blind]], they will be surrounded by an effect of a color corresponding to that attribute.
There are seven attributes in [[ARMS (game)|ARMS]]. The attribute of an ARM will kick in after it is charged. When a fighter is hit by an ARM with an attribute, they will undergo a specific status effect, and in all cases except [[Blind]], they will be surrounded by an effect of a color corresponding to that attribute. [[Poison]] will be part of an upcoming free update for ARMS, which will also include a new fighter, stage, and ARMS.
{|
{|
|-
|-
Line 27: Line 27:
| width="64" align="center" | [[File:attrib-Blind.png|link=Blind]]<br>[[Blind]]
| width="64" align="center" | [[File:attrib-Blind.png|link=Blind]]<br>[[Blind]]
| width="64" align="center" | [[File:attrib-Wind.png|link=Wind]]<br>[[Wind]]
| width="64" align="center" | [[File:attrib-Wind.png|link=Wind]]<br>[[Wind]]
| width="64" align="center" | [[File:attrib-Poison.png|link=Poison]]<br>[[Poison]]
|}
|}


471

edits