Tribolt

From ARMS Institute, the ARMS Wiki
Jump to navigation Jump to search
Tribolt
Tribolt.png
Type Multi-Shot
Attribute Attrib-Stun.png Stun
Weight Light
Default Fighter Icon-Spring Man.png Spring Man
Brand Brand1.svg


The Tribolt is a Multi-Shot-type ARMS weapon with the Stun attribute.

Description

Appearance

Function

"Featuring a wide attack range, these are good for quick strikes and slowing opponents down. Highly recommended if you have bad aim."
Official Description


  • A Rush will increase the weight class of the projectiles to Medium for the duration of the attack.

Technical data

Damage

Uncharged Charged
70 35 20 110
Rush attack
15x4 10x9 20
Status Duration (Stun)
0.95 seconds

Frame data

Charge state Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 68 frames (1.13 sec. approx) 68 frames (1.13 sec. approx) 68 frames (1.13 sec. approx) 12 frames (0.2 sec. approx) 69 frames (1.15 sec. approx) 69 frames (1.15 sec. approx) 69 frames (1.15 sec. approx) 12 frames (0.2 sec. approx)
Maximum duration (charged) 67 frames (1.12 sec. approx) 67 frames (1.12 sec. approx) 67 frames (1.12 sec. approx) 12 frames (0.2 sec. approx) 69 frames (1.15 sec. approx) 69 frames (1.15 sec. approx) 69 frames (1.15 sec. approx) 12 frames (0.2 sec. approx)
Maximum duration (Rush) TBD TBD TBD TBD TBD TBD TBD TBD


Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 67 frames (1.12 sec. approx) 12 frames (0.2 sec. approx) 68 frames (1.13 sec. approx) 12 frames (0.2 sec. approx)
Maximum duration (charged) 67 frames (1.12 sec. approx) 12 frames (0.2 sec. approx) 68 frames (1.13 sec. approx) 12 frames (0.2 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.

Note: Retraction time for multi-shot ARMS start only when the last projectile starts retracting

Gallery

Names in other languages

Language Name Meaning
 Japanese トライデント
toraidento
Trident
 Dutch Drietander From drietand, trident
 French Trident From tri, a prefix indicating three, and dent, tooth
 German Trident From tri, a prefix indicating three, and dent, French for tooth
 Italian Tridente From tri, a prefix indicating three, and dente, tooth
 Russian Триболт
Tribolt
From the prefix три tri, indicating three, and bolt
 Spanish Tridente From tri, a prefix indicating three, and dente, tooth

Version history

Version history
1.0.0 Added to game.
2.1.0 Increased extension speed.

Damage of first two rush hits decreased from 20 each to 15 each.

3.0.0 Increased extension speed.
3.1.0 Decreased speed of charge attacks.


Trivia

  • In the demo build, the Tribolt retained it's Japanese name, Trident.