Sparky

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Revision as of 03:35, 24 December 2017 by Augrunga (talk | contribs) (added grab data)
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Sparky
Sparky.png
Type Glove
Attribute Attrib-Electric.png Electric
Weight Medium
Default Fighter Icon-Ribbon Girl.png Ribbon Girl
Brand Brand1.svg


The Sparky is a Glove-type ARMS weapon with the Electric attribute.

Description

Appearance

Function

"Crank up your game—these gloves are electric! Great for shocking and stunning opponents, these and Toasters seem to be the most popular ARMS with fans."
Official Description


  • A Rush will increase the weight class of the projectiles to Heavy for the duration of the attack.

Technical data

Damage

Uncharged Charged
90 90
Rush
30 25 20x2 10x8 30
Status Duration (Electric)
1.25 seconds

Frame data

Sparky
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 68 frames (1.13 sec. approx) 15 frames (0.25 sec. approx) 69 frames (1.15 sec. approx) 15 frames (0.25 sec. approx)
Max duration (charged) 68 frames (1.13 sec. approx) 15 frames (0.25 sec. approx) 69 frames (1.15 sec. approx) 15 frames (0.25 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) TBD TBD TBD TBD
Max duration (charged) TBD TBD TBD TBD
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration TBD TBD TBD TBD

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 67 frames (1.12 sec. approx) 15 frames (0.25 sec. approx) 70 frames (1.17 sec. approx) 15 frames (0.25 sec. approx)
Maximum duration (charged) 67 frames (1.12 sec. approx) 15 frames (0.25 sec. approx) 69 frames (1.15 sec. approx) 15 frames (0.25 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Gallery

Names in other languages

Language Name Meaning
 Japanese スパーキー
Supākī
Sparky
 Dutch Stroomstoot Current Surge (lit: "Current Punch")
 French Étincelle Spark
 German Donnerschlag Thunderstrike
 Italian Elettrodo Electrode
 Russian Спарки
Sparki
Transcription of English name
 Spanish Fulminador From fulminar, to strike down

Version history

Version history
1.0.0 Added to game.
3.0.0 Increased extension speed.
Increased retraction speed.
3.1.0 Increased retraction speed.
5.0.0 Decreased speed of initial rush attack.

Adjusted the number of attacks needed for rush range to reach a maximum.


Trivia