Retorcher

From ARMS Institute, the ARMS Wiki
Revision as of 23:50, 12 December 2017 by Augrunga (talk | contribs) (→‎Frame data)
Jump to navigation Jump to search
Retorcher
Retorcher.png
Type Multi-Shot
Attribute Attrib-Fire.png Fire
Weight Light
Default Fighter Icon-Master Mummy.png Master Mummy
Brand Brand6.svg


The Retorcher is a Multi-Shot-type ARMS weapon with the Fire attribute.

Description

Appearance

Function

"Someone put some Revolvers together wrong, and now they shoot fire! Happy accidents are the best accidents—until they set your pants on fire!"
Official Description


  • A Rush will increase the weight class of the projectiles to Medium for the duration of the attack.

Technical data

Damage

Uncharged Charged
70 35 20 100 20
Rush attack
Initial 50 40 25 20 5x8
Followup 5x12

Frame data

Charge state Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 69 frames (1.15 sec. approx) 73 frames (1.22 sec. approx) 80 frames (1.33 sec. approx) 17 frames (0.28 sec. approx) 70 frames (1.17 sec. approx) 74 frames (1.23 sec. approx) 81 frames (1.35 sec. approx) 17 frames (0.28 sec. approx)
Maximum duration (charged) 63 frames (1.05 sec. approx) 68 frames (1.13 sec. approx) 75 frames (1.25 sec. approx) 17 frames (0.28 sec. approx) 64 frames (1.07 sec. approx) 69 frames (1.15 sec. approx) 76 frames (1.27 sec. approx) 17 frames (0.28 sec. approx)
Rush (Grounded)
Extension speed Retraction speed
37 frames (0.62 sec. approx) 44 frames (0.73 sec. approx) 51 frames (0.85 sec. approx) 58 frames (0.97 sec. approx) 65 frames (1.08 sec. approx) 72 frames (1.2 sec. approx) 79 frames (1.32 sec. approx) 86 frames (1.43 sec. approx) 93 frames (1.55 sec. approx) 105 frames (1.75 sec. approx) 112 frames (1.87 sec. approx) 119 frames (1.98 sec. approx) 24 frames (0.4 sec. approx)
Rush (Aerial)
Extension speed Retraction speed
37 frames (0.62 sec. approx) 44 frames (0.73 sec. approx) 51 frames (0.85 sec. approx) 58 frames (0.97 sec. approx) 65 frames (1.08 sec. approx) 72 frames (1.2 sec. approx) 79 frames (1.32 sec. approx) 86 frames (1.43 sec. approx) 93 frames (1.55 sec. approx) 105 frames (1.75 sec. approx) 112 frames (1.87 sec. approx) 119 frames (1.98 sec. approx) 24 frames (0.4 sec. approx)


Gallery

Names in other languages

Language Name Meaning
 Japanese オートカノン
Ōto Kanon
Automatic Cannon
 Dutch Cerberus Cerberus
 French Cerbère Cerberus
 German Feuermatik Firematic
 Italian Converger Converger
 Russian Цербер
Tserber
From Cerberus
 Spanish Univólver From uni, one, and revólver, revolver

Version history

Version history
1.0.0 Added to game.
2.0.0 Shortened the amount of time necessary to return after being extended.
2.1.0 Improved curving performance.
Increased retraction speed.
Increased expansion rate when extending.
3.0.0 Increased speed of charge attack.
Shortened firing interval.
4.0.0 Increased extension speed of 2nd and 3rd rounds.
4.1.0 Fixed issue where under certain conditions projectiles would freeze in mid-air.


Trivia