Phoenix

From ARMS Institute, the ARMS Wiki
Phoenix
Arm-phoenix-right.png
Type Curve
Attribute Attrib-Fire.png Fire
Weight Medium
Default Fighter Icon-Master Mummy.png Master Mummy
Brand Brand7.svg


The Phoenix is a Curve-type ARMS weapon with the Fire attribute.

Description

Appearance

The Phoenix appears as a black bird atop a nest. Orange and yellow coloration is painted on parts of the bird body. When launched, 3 hatching chicks can be seen rotating in the nest.

Function

"These wild birds dart up, down, left, and right as they please. And when they catch fire, they look about as cool as anything ever."
Official Description


  • Curved trajectory ARM, it travels in the direction of the punch, capable of traveling in both straight and arc trajectories.
    • Unlike other Curve-type ARMS, it can arc its trajectory both up and down, as well as left to right.
  • A Rush fires off the bird, if it misses it'll loop and return, if it lands it will cycle around hitting the target multiple times; weight class of the projectiles is increased to Heavy for the duration of the attack.

Technical data

Damage

Phoenix
Normal Plus
Uncharged 80 90
Charged 110 120
Rush 175 (6 total hits) 175 (6 total hits)

Frame data

Phoenix
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 59 frames (0.98 sec. approx) 44 frames (0.73 sec. approx) 59 frames (0.98 sec. approx) 45 frames (0.75 sec. approx)
Max duration (uncharged) [Outer Curve] 65 frames (1.08 sec. approx) 57 frames (0.95 sec. approx) 65 frames (1.08 sec. approx) 58 frames (0.97 sec. approx)
Max duration (uncharged) [Inner Curve] 64 frames (1.07 sec. approx) 58 frames (0.97 sec. approx) 64 frames (1.07 sec. approx) 59 frames (0.98 sec. approx)
Max duration (uncharged) [Arc] 61 frames (1.02 sec. approx) 40 frames (0.67 sec. approx) 63 frames (1.05 sec. approx) 39 frames (0.65 sec. approx)
Max duration (charged) 58 frames (0.97 sec. approx) 41 frames (0.68 sec. approx) 58 frames (0.97 sec. approx) 43 frames (0.72 sec. approx)
Max duration (charged) [Outer Curve] 62 frames (1.03 sec. approx) 56 frames (0.93 sec. approx) 64 frames (1.07 sec. approx) 55 frames (0.92 sec. approx)
Max duration (charged) [Inner Curve] 62 frames (1.03 sec. approx) 56 frames (0.93 sec. approx) 62 frames (1.03 sec. approx) 56 frames (0.93 sec. approx)
Max duration (charged) [Arc] 60 frames (1 sec. approx) 37 frames (0.62 sec. approx) 62 frames (1.03 sec. approx) 37 frames (0.62 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 68 frames (1.13 sec. approx) 31 frames (0.52 sec. approx) 69 frames (1.15 sec. approx) 31 frames (0.52 sec. approx)
Max duration (charged) 64 frames (1.07 sec. approx) 31 frames (0.52 sec. approx) 65 frames (1.08 sec. approx) 31 frames (0.52 sec. approx)
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration 53 frames (0.88 sec. approx) 34 frames (0.57 sec. approx) 54 frames (0.9 sec. approx) 35 frames (0.58 sec. approx)
Max duration [Outer Curve] 57 frames (0.95 sec. approx) 46 frames (0.77 sec. approx) 58 frames (0.97 sec. approx) 47 frames (0.78 sec. approx)
Max duration [Inner Curve] 57 frames (0.95 sec. approx) 47 frames (0.78 sec. approx) 58 frames (0.97 sec. approx) 47 frames (0.78 sec. approx)
Max duration [Arc] 54 frames (0.9 sec. approx) 29 frames (0.48 sec. approx) 58 frames (0.97 sec. approx) 26 frames (0.43 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Related Badges

Main article: Achievements
Description Reward Design Unlock Criteria
You won a match using Phoenix
and Thunderbird! Look who's
flying high now!
 30   Win a match with Thunderbird and Phoenix equipped.
You've punched with a Phoenix
1,000 times. Rise up!
 60   Punch 1,000 times with the Phoenix.

Gallery

Names in other languages

Language Name Meaning
 Japanese フェニックス
Fenikkusu
Phoenix
 Chinese (Traditional) 鳳凰
Fuhngwòhng
Phoenix
 Chinese (Simplified) 凤凰
Fènghuáng
Phoenix
 Dutch Feniks Phoenix
 French Corneille Cornelius
 German Feuersegler Fire Sailer
 Italian Corvo Raven
 Russian Феникс
Feniks
Phoenix
 Spanish Fénix Phoenix

Version history

Version history
1.0.0 Added to game.
3.1.0 Decreased homing.
5.4.0 Increased extension speed of throw attacks.
Decreased rush damage.


Trivia

  • The Phoenix is one of the fastest Curve-type ARMS available, but suffers from considerable retraction time if they are countered.
  • On the return journey from an attack, the Phoenix will appear to be watching the nest. This shares this trait with the Thunderbird.