Parasol

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Parasol
Parasol.png
Type Umbrella
Attribute Attrib-Wind.png Wind
Weight Medium
Default Fighter Icon-Twintelle.png Twintelle
Brand Brand3.svg


The Parasol is an umbrella type ARMS weapon with the Wind attribute.

Description

Appearance

The Parasol is black and white with pink accents and resembles a typical umbrella or parasol. When charged, its inside has a green tint. It unfolds in midair as well regardless of usage.

Function

"When it's raining fists, grab one of these! The undeniable elegance of these umbrellas will leave your opponent's head spinning."
Official Description


  • A Rush will increase the weight class of the projectiles to Heavy for the duration of the attack.

Technical data

Damage

Uncharged Charged
90 100
Rush attack
65 55 30 20 5

Frame data

Parasol
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 69 frames (1.15 sec. approx) 20 frames (0.33 sec. approx) 70 frames (1.17 sec. approx) 20 frames (0.33 sec. approx)
Max duration (charged) 68 frames (1.13 sec. approx) 20 frames (0.33 sec. approx) 69 frames (1.15 sec. approx) 20 frames (0.33 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) TBD TBD TBD TBD
Max duration (charged) TBD TBD TBD TBD
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration 74 frames (1.23 sec. approx) 19 frames (0.32 sec. approx) 71 frames (1.18 sec. approx) 19 frames (0.32 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.

Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 69 frames (1.15 sec. approx) 20 frames (0.33 sec. approx) 70 frames (1.17 sec. approx) 20 frames (0.33 sec. approx)
Maximum duration (charged) 68 frames (1.13 sec. approx) 20 frames (0.33 sec. approx) 70 frames (1.17 sec. approx) 20 frames (0.33 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Gallery

Names in other languages

Language Name Meaning
 Japanese パラソル
Parasoru
Parasol
 Dutch Parasol Parasol
 French Parasol Parasol
 German Schutzschirm Sunshade
 Italian Parasole Parasol
 Russian Зонт
Zont
Ubrella
 Spanish Parasol Parasol

Version history

Version history
1.0.0 Added to game.
2.1.0 Increased expansion rate when extending.
Increased retraction speed.
Decreased expansion rate for charge attacks.
3.0.0 Increased speed of charge attack.
Increased expansion rate of charge attack.
Improved homing ability.


Trivia