Megawatt

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Revision as of 17:27, 12 January 2018 by Augrunga (talk | contribs) (updated frame data to 5.0.1)
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Megawatt
Megavolt.png
Type Heavy
Attribute Attrib-Electric.png Electric
Weight Heavy
Default Fighter Icon-Min Min.png Min Min
Brand Brand5.svg


The Megawatt is a Heavy-type ARMS weapon with the Electric attribute.

Description

Appearance

Function

"Big! Strong! Heavy! High-powered! Electrified! What more do you want?! They're a bit slower than Megatons but pack just as much punch."
Official Description


  • A Rush will increase the weight class of the projectiles to S.Heavy for the duration of the attack.

Technical data

Damage

Uncharged Charged
110 120
Rush attack
First 55 50 40 25 5
Followup 5x5
Status Duration (Electric)
1.25 seconds

Frame data

Megawatt
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 79 frames (1.32 sec. approx) 25 frames (0.42 sec. approx) 80 frames (1.33 sec. approx) 26 frames (0.43 sec. approx)
Max duration (charged) 86 frames (1.43 sec. approx) 25 frames (0.42 sec. approx) 88 frames (1.47 sec. approx) 26 frames (0.43 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) TBD TBD TBD TBD
Max duration (charged) TBD TBD TBD TBD
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration 82 frames (1.37 sec. approx) 24 frames (0.4 sec. approx) 84 frames (1.4 sec. approx) 25 frames (0.42 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.

Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 79 frames (1.32 sec. approx) 26 frames (0.43 sec. approx) 80 frames (1.33 sec. approx) 26 frames (0.43 sec. approx)
Maximum duration (charged) 86 frames (1.43 sec. approx) 26 frames (0.43 sec. approx) 87 frames (1.45 sec. approx) 26 frames (0.43 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Gallery

Names in other languages

Language Name Meaning
 Japanese メガボルト
Megaboruto
Megavolt
 Dutch Gigant Giant
 French Électrochoc Electric shock
 German Megawatt Megawatt
 Italian Megawatt Megawatt
 Russian Мегаватт
Megavatt
Megawatt
 Spanish Megavatio Megawatt

Version history

Version history
1.0.0 Added to game.
2.0.0 Shortened the amount of time necessary to return after being extended.
2.1.0 Improved curving performance.

Increased retraction speed.

3.0.0 Increased extension speed.
Increased expansion rate when extending.
Increased retraction speed.
Increased speed of charge attack.
Increased charge attack damage.
3.1.0 Increased extension speed.
3.2.0 Increased expansion rate when extending.

Increased extension speed.
Increased expansion rate of charge attacks.

5.0.0 Lessened deceleration when knocking down mid-weight ARMS.

Decreased speed of normal attacks.
Increased speed of charge attacks.


Trivia