Kablammer

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Revision as of 03:39, 29 December 2017 by 173.89.143.125 (talk) (→‎Damage)
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Kablammer
Nitro Hammer.png
Type Hammer
Attribute Attrib-Explosion.png Explosion
Weight Heavy
Default Fighter Icon-Max Brass.png Max Brass
Brand Brand5.svg


The Kablammer is a Hammer-type ARMS weapon with the Explosion attribute.

Description

Appearance

The Kablammer appears as a black and orange hammer. There are logos plastered across its surface.

Function

"Smash and explode all in one power combo! Originally designed for demolishing buildings, their destructive power is second to none."
Official Description


  • A Rush will increase the weight class of the projectiles to S.Heavy for the duration of the attack.

Technical data

Damage

Uncharged Charged
100 100 Attrib-Explosion.png 50

Frame data

Charge state Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 99 frames (1.65 sec. approx) 40 frames (0.67 sec. approx) 101 frames (1.68 sec. approx) 40 frames (0.67 sec. approx)
Maximum duration (uncharged) [Outer Curve] 99 frames (1.65 sec. approx) 40 frames (0.67 sec. approx) 101 frames (1.68 sec. approx) 40 frames (0.67 sec. approx)
Maximum duration (uncharged) [Inner Curve] 99 frames (1.65 sec. approx) 40 frames (0.67 sec. approx) 101 frames (1.68 sec. approx) 40 frames (0.67 sec. approx)
Maximum duration (charged) 99 frames (1.65 sec. approx) 40 frames (0.67 sec. approx) 102 frames (1.7 sec. approx) 40 frames (0.67 sec. approx)
Maximum duration (charged) [Outer Curve] 99 frames (1.65 sec. approx) 40 frames (0.67 sec. approx) 102 frames (1.7 sec. approx) 40 frames (0.67 sec. approx)
Maximum duration (charged) [Inner Curve] 99 frames (1.65 sec. approx) 40 frames (0.67 sec. approx) 102 frames (1.7 sec. approx) 40 frames (0.67 sec. approx)
Maximum duration (Rush) 137 frames (2.28 sec. approx) 45 frames (0.75 sec. approx) 138 frames (2.3 sec. approx) 45 frames (0.75 sec. approx)
Maximum duration (Rush) [Outer Curve] 137 frames (2.28 sec. approx) 45 frames (0.75 sec. approx) 138 frames (2.3 sec. approx) 45 frames (0.75 sec. approx)
Maximum duration (Rush) [Inner Curve] 137 frames (2.28 sec. approx) 45 frames (0.75 sec. approx) 138 frames (2.3 sec. approx) 45 frames (0.75 sec. approx)


Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 70 frames (1.17 sec. approx) 32 frames (0.53 sec. approx) 71 frames (1.18 sec. approx) 32 frames (0.53 sec. approx)
Maximum duration (charged) 72 frames (1.2 sec. approx) 32 frames (0.53 sec. approx) 74 frames (1.23 sec. approx) 32 frames (0.53 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Gallery

Names in other languages

Language Name Meaning
 Japanese ニトロハンマー
Nitoro Hanmā
Nitro Hammer
 Dutch Megamoker Mega Lump Hammer
 French Broyeur Crusher
 German Giga-Hammer Giga Hammer
 Italian Nitromartello Nitro hammer
 Russian Взрывалда
Vzryvalda
Explosion hammer
 Spanish Maza Mace

Version history

Version history
2.0.0 Added to game.
3.2.0 Increased speed of charge attacks.
5.0.0 Lessened deceleration when knocking down mid-weight ARMS.


Trivia