Ice Dragon

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Revision as of 04:06, 24 December 2017 by Augrunga (talk | contribs) (added grab data)
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Ice Dragon
Ice Dragon.png
Type Beam
Attribute Attrib-Ice.png Ice
Weight Medium
Default Fighter Icon-Helix.png Helix
Brand Brand7.svg


The Ice Dragon is a Beam-type ARMS weapon with the Ice attribute.[1]

Description

Appearance

The Ice Dragon appears as a simplified blue and white coloured Chinese dragon head.

Function

"These 4,000-year-old cooling machines take a bit to warm up, but they'll freeze opponents in their tracks quicker than snow on a school day."
Official Description


  • It functions similarly to the Dragon.
  • A Rush will increase the weight class of the ARM to Heavy for the duration of the attack.

Technical data

Damage

Uncharged Charged
90 100

Frame data

Charge state Grounded Aerial
Extension speed Beam duration Retraction speed Extension speed Beam duration Retraction speed
Maximum duration (uncharged) 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx) 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx)
Maximum duration (uncharged) [Outer Curve] 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx) 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx)
Maximum duration (uncharged) [Inner Curve] 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx) 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx)
Maximum duration (charged) 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx) 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx)
Maximum duration (charged) [Outer Curve] 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx) 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx)
Maximum duration (charged) [Inner Curve] 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx) 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx)
Maximum duration (Rush) 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx) 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx)
Maximum duration (Rush) [Outer Curve] 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx) 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx)
Maximum duration (Rush) [Inner Curve] 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx) 51 frames (0.85 sec. approx) 48 frames (0.8 sec. approx) 28 frames (0.47 sec. approx)


Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Maximum duration (uncharged) 66 frames (1.1 sec. approx) 22 frames (0.37 sec. approx) 67 frames (1.12 sec. approx) 22 frames (0.37 sec. approx)
Maximum duration (charged) 66 frames (1.1 sec. approx) 22 frames (0.37 sec. approx) 67 frames (1.12 sec. approx) 22 frames (0.37 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Gallery

Names in other languages

Language Name Meaning
 Japanese レイドラ
reidora
Portmanteau of 零度 (reido, meaning zero/freezing) and ドラ (dora, short for the loan-word "Dragon")
 Dutch Winterdraak Winter dragon
 French Blizzard Blizzard
 German Cryolindwurm Cryo lindworm
 Italian Tormenta Blizzard
 Russian Буран
Buran
Blizzard
 Spanish Ventisca Storm

Version history

Version history
1.0.0 Added to game.


References

  1. Snorth93. "ARMS Min Min Gameplay", 2017-05-12, retrieved 2017-05-14.