Hydra
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Hydra | |
---|---|
Type | Multi-Shot |
Attribute | Fire |
Weight | Light |
Default Fighter | Kid Cobra |
Brand |
The Hydra is a Multi-Shot-type ARMS weapon with the Fire attribute.
Description
Appearance
Function
"These jump-busting ARMS fire out three shots in a vertical stack. They're great for keeping ballistic heat on any hop-happy opponents." —Official Description
- It shoots three projectiles in a vertical line.
- A Rush will increase the weight class of the projectiles to Medium for the duration of the attack.
Technical data
Damage
Uncharged | Charged | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70 | 35 | 20 | 100 | ||||||||
Rush attack | |||||||||||
First hit | 60 | 50 | 40 | ||||||||
Second hit | 15 | 5x2 | |||||||||
Third hit | 5x3 |
Frame data
Charge state | Grounded | Aerial | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Extension speed | Retraction speed | Extension speed | Retraction speed | |||||||||||||||||||||
Maximum duration (uncharged) | 60 frames (1 sec. approx) | 62 frames (1.03 sec. approx) | 64 frames (1.07 sec. approx) | 15 frames (0.25 sec. approx) | 60 frames (1 sec. approx) | 63 frames (1.05 sec. approx) | 65 frames (1.08 sec. approx) | 15 frames (0.25 sec. approx) | ||||||||||||||||
Maximum duration (charged) | 58 frames (0.97 sec. approx) | 60 frames (1 sec. approx) | 62 frames (1.03 sec. approx) | 14 frames (0.23 sec. approx) | 58 frames (0.97 sec. approx) | 61 frames (1.02 sec. approx) | 63 frames (1.05 sec. approx) | 15 frames (0.25 sec. approx) | ||||||||||||||||
Maximum duration (Rush) | 53 frames (0.88 sec. approx) | 53 frames (0.88 sec. approx) | 53 frames (0.88 sec. approx) | 16 frames (0.27 sec. approx) | 54 frames (0.9 sec. approx) | 54 frames (0.9 sec. approx) | 54 frames (0.9 sec. approx) | 16 frames (0.27 sec. approx) |
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | バーチカル Bāchikaru |
Vertical |
Dutch | Hydra | Hydra |
French | Hydre | Hydra |
German | Flammenhydra | Fire Hydra |
Italian | Tripletta | Hat trick |
Russian | Гидра Gidra |
Hydra |
Spanish | Hidra vertical | Vertical hydra |
Version history
Version history | ||
---|---|---|
1.0.0 | Added to the game. | |
2.0.0 | ▼ Increased the amount of time necessary for Hydra to return after being knocked down. ▼ Rush first hit damage (second usage) decreased to 15 from 30. | |
2.1.0 | ▼ Decreased retraction speed. | |
3.0.0 | ▲ Increased retraction speed. | |
4.1.0 | ▼ Decreased retraction speed. Speed of charge attacks is unaffected. |