Guardian

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Guardian
Arm-guardian-right.png
Type Shield
Attribute Attrib-Electric.png Electric
Weight Heavy
Default Fighter Icon-Helix.png Helix
Brand Brand7.svg


The Guardian is a Shield-type ARMS weapon with the Electric attribute.[1][2]

Description

Appearance

It looks like a white-faced tiki with red highlights and green frills around the edge.

Function

"These shield ARMS are steadily advancing stalwarts that can support a wide range of both offensive and defensive fighting styles!"
Official Description


  • A Shield type ARM that travels at a very slow rate but can block any ARMS no matter the weight.
  • The ARM requires two punches before it returns to the user. The first punch sends out the Guardian, dealing moderate damage on contact. The second punch causes it to move forward slightly faster, turning its lights purple from the standard blue appearance.
  • A Rush sends the shield forward as it opens up then travels forwards at a slightly faster speed, dealing multiple hits; weight class of the projectiles is increased to Super Heavy for the duration of the attack.

Technical data

Damage

Guardian
Normal Plus
Uncharged 80 90
Charged 100 110
Rush 155 (5 total hits) 155 (5 total hits)

Frame data

Guardian
Status Duration (Electric) 105 frames (1.75 sec. approx)
Standard Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 363 frames (6.05 sec. approx) 21 frames (0.35 sec. approx) 372 frames (6.2 sec. approx) 21 frames (0.35 sec. approx)
Max duration (uncharged) [Thrust] 48 frames (0.8 sec. approx) 11 frames (0.18 sec. approx) 48 frames (0.8 sec. approx) 11 frames (0.18 sec. approx)
Max duration (charged) 360 frames (6 sec. approx) 21 frames (0.35 sec. approx) 369 frames (6.15 sec. approx) 21 frames (0.35 sec. approx)
Max duration (charged) [Thrust] 47 frames (0.78 sec. approx) 11 frames (0.18 sec. approx) 47 frames (0.78 sec. approx) 11 frames (0.18 sec. approx)
Grab Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration (uncharged) 64 frames (1.07 sec. approx) 21 frames (0.35 sec. approx) 65 frames (1.08 sec. approx) 21 frames (0.35 sec. approx)
Max duration (charged) 60 frames (1 sec. approx) 21 frames (0.35 sec. approx) 62 frames (1.03 sec. approx) 21 frames (0.35 sec. approx)
Rush Grounded Aerial
Extension speed Retraction speed Extension speed Retraction speed
Max duration 131 frames (2.18 sec. approx) 20 frames (0.33 sec. approx) 133 frames (2.22 sec. approx) 20 frames (0.33 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands. Note: The retraction speeds for the thrusts are the minimum amount. Note: Cancelling the Guardian takes 21 frames (0.35 sec. approx) .

Related Badges

Main article: Badge Stash
Description Reward Design Unlock Criteria
You won a battle as Misango using the
Guardian. This artifact from the Temple
Grounds shows off his homefield spirit!
Token.svg30 Badge-Fixed-GlyphMisango.png Defeat an opponent using Misango equipped with the Guardian on at least one ARM.
You won a fight using Guardian and
Clapback! They say the best offense
is a good defense. But who are...they?
Token.svg30 Badge-Unknown.png Win a match with Guardian and Clapback equipped.
You've punched with a Guardian
1,000 times. Safe approach!
Token.svg60 Badge-Unknown.png Punch 1,000 times with the Guardian.

Gallery

Names in other languages

Language Name Meaning
 Japanese ファランクス
farankusu
Phalanx
 Chinese (Traditional) 強盾拳
Kèuhngtéuhn Kyùhn
Strong Shield Fist
 Chinese (Simplified) 强盾拳
Qiángdùn Quán
Strong Shield Fist
 Dutch Falanx Phalanx
 French Égide Aegis
 German Phalanx Phalanx
 Italian Guardiano Guardian
 Russian Страж
Strazh
Guardian
 Spanish Escudo guardián Guardian shield

Version history

Version history
1.0.0 Added to game.
2.0.0 Increased movement speed.
2.1.0 Made it so the electric shock when a charge attack connects lasts longer.

Corrected odd behavior that occurred when a rush attack connected with a wall or platform.
Charged damage increased from 80 to 100.

3.0.0 Increased shield bash range.
Fixed issue where movement became impossible when both hands were disabled.
Fixed issue where it was possible to pass through parts of the stage to attack.
3.2.0 Fixed multiple online play issues.
5.4.0 Increased expansion rate while extending.
Increased expansion rate for charge attacks.


Trivia

  • The guardian has an unused clone ARM in the files, this being an explosive version of the Guardian.
  • This ARM is based on the Okinawan Guardian Lion, Shisa.

References

  1. Snorth93. "ARMS Min Min Gameplay", 2017-05-12, retrieved 2017-05-13.
  2. Nintendo of America. "ARMS – Nintendo Direct 4.12.2017", retrieved on 2017-05-13.