Version 2.0.0

Version 2.0.0 is an update to ARMS that was released on 2017-07-11. It adds Max Brass.

Features

 * ARMS League Commissioner Max Brass added as a playable character.
 * New ARMS Nade, Roaster, and Kablammer added.
 * New stage Sky Arena added.
 * New versus mode Hedlok Scramble added. Punch or touch the capsule containing the Hedlok mask to become Hedlok for a period of time. This can be selected in Versus, Friend, or Local and it will also appear in Party Match.
 * ”Stats” added to the Top Menu. Check stats such as your most used fighter, best stage, and ARM accuracy.
 * ”Events” added to the Top Menu. Here you can set whether or not you want to join official online events.

Fixes

 * Snake Park has been swapped out for Sky Arena in the Ranked Match stage roster.
 * Raised highest rank in Ranked Match to 20.
 * Increased the penalty for disconnecting during Ranked Match play.
 * Shortened the amount of time necessary for the following ARMS to return after being extended, making them easier to use: Megaton, Megawatt, Revolver, Retorcher, Boomerang
 * Increased movement speed of the Guardian.
 * Improved visibility during charge attacks for the Popper and Cracker.
 * Increased the amount of time necessary for the following ARMS to return after being knocked down, increasing risk: Popper, Cracker, Hydra
 * Increased the amount of time it takes to recover when a grab is deflected with a single punch.
 * Decreased the amount of damage when the Hydra’s rush connects with multiple consecutive hits.
 * Decreased the distance Kid Cobra travels when jumping.
 * Fixed issue where in some instances Ribbon Girl could remain airborne for an overlong period of time while continually attacking.
 * Fixed issue where Ninjara would not destroy the light boxes on the Ribbon Ring stage when getting up.
 * Fixed issue where the time necessary for the Triblast to return when deflected was shortened.
 * Fixed issue where ARMS such as Blorb and Megaton would catch on the ground and fail to fire.
 * Fixed issue where explosive ARMS would sometimes fail to explode when receiving an attack.
 * Fixed issue where the Slapamander would sometimes fail to hit Helix when he is extended.
 * In online play, fixed issue where the appearance or non-appearance of items could differ between devices.
 * In online play, fixed various issues with V-Ball including an issue where the ball would remain grounded and play would not proceed.
 * In online play, fixed an issue where sometimes Barq would continually defend against an opponents’ rush attack for a set period of time.
 * In online play, fixed issue where sometimes pillars in the Scrapyard would not be destructible.