Poison



Poison is one of the eight ARM Attributes, and the first and only one to be added to the game post-launch in version 4.0.0. When charged, opponents hit by the ARM will have their health drained away. The standard amount is 1 damage approximately every half second, but if an opponent is already poisoned and is hit by another Poison ARM, the damage will rise to 2, then to 3 if hit again; Poison damage cannot go up to 4. Without refreshing the duration, the poison effect will do 12 ticks of damage. The health-draining effect of Poison cannot cause a KO (similarly to chip damage while guarding), as it will always stop draining before the victim loses their last HP point. While poisoned, afflicted targets will regularly stutter during their animations, slowing the overall pace of their movements. Fighters hit with Poison are covered in a purple ooze, and their speech is distorted.

List of Poison ARMS
There are three ARMS with the Poison attribute making it the second least common attribute behind only the Blind attribute.

Strategy
Poison ARMS are niche but benefit from being in tandem on both ARMS due to the attributes ability to stack for more potent effects. Due to Poison's increasing damage with additional stacks, this attribute benefits from putting pressure on opponents and getting in hits regularly to maximize the passive damage.

Trivia

 * This is the first and only attribute to be added to the game via free update.
 * Misango is the only character whose default ARMS use the Poison Attribute. It is the only attribute where this is the case.
 * With the exception of Springtron, if any fighters are knocked out by a poison ARM under the conditions of the Rush attack, they will react as if they were hit by a charged Blind ARM.