Poison: Difference between revisions
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[[File:Attrib-Poison.png|right]] | |||
'''Poison''' is one of the eight [[ARMS (equipment)#Attributes|ARM Attributes]], and the first and only to be added to the game post-launch in [[version 4.0.0]]. When charged, opponents hit by the [[ARMS (equipment)|ARM]] will have their health drained away. The standard amount is 1 damage approximately every half second, but if an opponent is already poisoned and is hit by another Poison ARM, the damage will rise to 2, then to 3 if hit again; Poison damage cannot go up to 4. The health-draining effect of Poison cannot cause a KO (similarly to chip damage while guarding), as it will always stop draining before the victim loses their last HP point. Fighters hit with Poison are covered in a purple ooze, and their speech is distorted. | |||
== List of Poison ARMS == | |||
There are three ARMS with the Poison attribute making it the second least common attribute behind only the [[Blind]] attribute. | |||
{| class="wikitable" | |||
|- | |||
| {{TypeListBlock|Scorpio}} || {{TypeListBlock|Glusher}} || {{TypeListBlock|Skully}} | |||
|} | |||
== Gallery == | |||
<gallery> | |||
MasterMummy-Poisoned.jpg|[[Master Mummy]] while under the effects of a Poison ARM | |||
</gallery> | |||
==Names in other languages== | |||
==Trivia== | |||
* This is the first and only attribute to be added to the game via free update. | |||
* [[Misango]] is the only character whose default ARMS use the Poison Attribute. It is the only attribute where this is the case. | |||
== References == | |||
<references /> | |||
{{NavboxAttributes}} |