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Team Fight: Difference between revisions

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* Have more total health than the other team.
* Have more total health than the other team.
The first team to win a set amount of rounds is considered the winner of the match, like a normal [[Fight]].  
The first team to win a set amount of rounds is considered the winner of the match, like a normal [[Fight]].  
Each team is connected by a tether that keeps them from getting too far apart; if one [[fighter]] moves beyond the limit of the tether, the other will be dragged along with them. This encourages fighters to stay closer together. This also makes [[Grab|grabs]] more powerful, because successfully grabbing and throwing one player on the opposing team will also cause the other to be pulled towards their ally and slammed into the ground for an additional 100 damage. In order for this to happen, however, the grab must be fully executed (e.g. [[Helix]] must complete his three-kick [[grab]] animation); if interrupted mid-grab, no other fighters will be slammed into the ground.  
Each team is connected by a tether that keeps them from getting too far apart; if one [[fighter]] moves beyond the limit of the tether, the other will be dragged along with them. This encourages fighters to stay closer together. This also makes [[Grab|grabs]] more powerful, because successfully grabbing and throwing one player on the opposing team will also cause the other to be pulled towards their ally and slammed into the ground for an additional 100 damage. In order for this to happen, however, the grab must be fully executed (e.g. [[Helix]] must complete his three-kick [[grab]] animation); if interrupted mid-grab, no other fighters will be slammed into the ground but the damage will still count for the grabbed player.


== Changeable Rules ==
== Changeable Rules ==