Seekie: Difference between revisions
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== Description == | == Description == | ||
{{FlavorText|Designed to hunt down and shock bad guys, these were originally developed as crime stoppers! The farther away an opponent, the better they do.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|Designed to hunt down and shock bad guys, these were originally developed as crime stoppers! The farther away an opponent, the better they do.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
==Damage== | |||
{| class="wikitable" | |||
|- | |||
! width="20%" rowspan="2" | Uncharged !! colspan="2" | Charged || colspan="2" | Rush | |||
|- | |||
! width="20%" | Contact !! width="20%" | Explosion !! width="20%" | Contact !! width="20%" | Explosion | |||
|- | |||
| align="center" | 70 || align="center" | 70 || align="center" | 40 || align="center" | 20 || align="center" | 180 | |||
|} | |||
{{NavboxARMS}} | {{NavboxARMS}} |
Revision as of 17:29, 4 June 2017
Seekie | |
---|---|
Type | Unknown |
Attribute | Electric |
Weight | Unknown |
Default Fighter | Byte & Barq |
Brand | Unknown |
Seekie is an ARMS weapon with the Electric attribute.
Description
"Designed to hunt down and shock bad guys, these were originally developed as crime stoppers! The farther away an opponent, the better they do." —Official Description
Damage
Uncharged | Charged | Rush | ||
---|---|---|---|---|
Contact | Explosion | Contact | Explosion | |
70 | 70 | 40 | 20 | 180 |