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Rush: Difference between revisions

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'''Rush''' is an ability that all [[fighters]] have that will charge over time. It charges through a meter that builds up each time an attack is used, regardless of if it connects or not, however, punches that connect will gain more than those that whiff. Charging will also add to the Rush gauge. Once activated, it will retract the fighter's [[ARMS (extendable)|ARMS]] and deflect any nearby ones, too. During a Rush, the fighter using it will glow with a yellow aura. After a brief pause, the player is then able to start punching rapidly, potentially doing massive damage to their opponent. The maximum number of hits and damage is determined by what [[ARMS (equipment)|ARMS]] the player has equipped. Numerous Rush attacks can be chained into each other in a [[fight]] with more than two players or against [[Hedlok]]. A Rush will be disabled if the player is hit by a charged ARM.
'''Rush''' is an ability that all [[fighters]] have that will charge over time. It charges through a meter that builds up each time an attack is used, regardless of if it connects or not, however, punches that connect will gain more than those that whiff. Charging will also add to the Rush gauge. Once activated, it will retract the fighter's [[ARMS (extendable)|ARMS]] and deflect any nearby ones, too. During a Rush, the fighter using it will glow with a yellow aura. After a brief pause, the player is then able to start punching rapidly, potentially doing massive damage to their opponent. The maximum number of hits and damage is determined by what [[ARMS (equipment)|ARMS]] the player has equipped. Numerous Rush attacks can be chained into each other in a [[fight]] with more than two players or against [[Hedlok]]. A Rush will be disabled if the player is hit by a charged ARM.


Rush can be replenished by attacking or by standing in [[Rush Juice]]. This [[item]] fills the Rush gauge slowly, yet consistently, for any player standing within its circular radius. ehfjhhf
Rush can be replenished by attacking or by standing in [[Rush Juice]]. This [[item]] fills the Rush gauge slowly, yet consistently, for any player standing within its circular radius.


==Appearances in other media==
==Appearances in other media==
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