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Dragon: Difference between revisions

From ARMS Institute, the ARMS Wiki
434 bytes added ,  23 October 2017
Brought layout in-line with Toaster page. Rearranged some of the layout design for ease of reading, added additional values.
(Updating charged damage.)
(Brought layout in-line with Toaster page. Rearranged some of the layout design for ease of reading, added additional values.)
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|fighter=Min Min}}
|fighter=Min Min}}


'''Dragon''' is an [[ARMS (equipment)|ARMS]] weapon with the [[Fire]] attribute. It homes in on opponents, then freezes in midair to shoot a laser beam.
'''Dragon''' is a [[Beam]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Fire]] attribute.


==Description==
==Description==
===Appearance===
===Function===
{{FlavorText|These 4,000-year-old grilling machines spread heat over a wide area. So when you fire 'em up, take your time and cook your foes thoroughly.|[http://arms.nintendo.com/arms/ Official Description]}}
{{FlavorText|These 4,000-year-old grilling machines spread heat over a wide area. So when you fire 'em up, take your time and cook your foes thoroughly.|[http://arms.nintendo.com/arms/ Official Description]}}


==Damage==
* It homes in on opponents, then freezes in midair to shoot a laser beam.
* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Heavy]] for the duration of the attack.
 
==Technical data==
===Damage===
{| class="wikitable"
{| class="wikitable"
|-
|-
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| align="center" | 90 || align="center" | 120
| align="center" | 90 || align="center" | 120
|}
|}
===Frame data===
{{FrameData
|uframestartup= 0
|uframetotal= 0
|cframestartup= 0
|cframetotal= 0
}}
==Gallery==
<gallery>
</gallery>


==Names in other languages==
==Names in other languages==
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|SpaM=Dragon
|SpaM=Dragon
}}
}}
==Version history==
{{VersionHistory
|name1=1.0.0
|change1=Added to game.
}}
== Trivia ==


{{NavboxARMS}}
{{NavboxARMS}}
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