Dragon: Difference between revisions
From ARMS Institute, the ARMS Wiki
Brought layout in-line with Toaster page. Rearranged some of the layout design for ease of reading, added additional values.
(Updating charged damage.) |
(Brought layout in-line with Toaster page. Rearranged some of the layout design for ease of reading, added additional values.) |
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|fighter=Min Min}} | |fighter=Min Min}} | ||
'''Dragon''' is | '''Dragon''' is a [[Beam]]-type [[ARMS (equipment)|ARMS]] weapon with the [[Fire]] attribute. | ||
==Description== | ==Description== | ||
===Appearance=== | |||
===Function=== | |||
{{FlavorText|These 4,000-year-old grilling machines spread heat over a wide area. So when you fire 'em up, take your time and cook your foes thoroughly.|[http://arms.nintendo.com/arms/ Official Description]}} | {{FlavorText|These 4,000-year-old grilling machines spread heat over a wide area. So when you fire 'em up, take your time and cook your foes thoroughly.|[http://arms.nintendo.com/arms/ Official Description]}} | ||
==Damage== | * It homes in on opponents, then freezes in midair to shoot a laser beam. | ||
* A [[Rush_Gauge|Rush]] will increase the weight class of the projectiles to [[ARMS (equipment)|Heavy]] for the duration of the attack. | |||
==Technical data== | |||
===Damage=== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 19: | Line 26: | ||
| align="center" | 90 || align="center" | 120 | | align="center" | 90 || align="center" | 120 | ||
|} | |} | ||
===Frame data=== | |||
{{FrameData | |||
|uframestartup= 0 | |||
|uframetotal= 0 | |||
|cframestartup= 0 | |||
|cframetotal= 0 | |||
}} | |||
==Gallery== | |||
<gallery> | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
Line 39: | Line 59: | ||
|SpaM=Dragon | |SpaM=Dragon | ||
}} | }} | ||
==Version history== | |||
{{VersionHistory | |||
|name1=1.0.0 | |||
|change1=Added to game. | |||
}} | |||
== Trivia == | |||
{{NavboxARMS}} | {{NavboxARMS}} |