ARMS (equipment): Difference between revisions
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== Attributes == | == Attributes == | ||
There are | There are eight attributes in [[ARMS (game)|ARMS]]. The attribute of an ARM will kick in after it is charged. When a fighter is hit by an ARM with an attribute, they will undergo a specific status effect, and in all cases except [[Blind]], they will be surrounded by an effect of a color corresponding to that attribute. [[Poison]] was added in [[Version 4.0.0]]. | ||
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