Items: Difference between revisions
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* [[Rush Juice]] increases the rush gauge of fighters standing inside its circular area of effect.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/aoZIR0C.jpg "Modes & Rules, p.21"], retrieved on {{#dateformat:2017-05-28}}.</ref> | * [[Rush Juice]] increases the rush gauge of fighters standing inside its circular area of effect.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/aoZIR0C.jpg "Modes & Rules, p.21"], retrieved on {{#dateformat:2017-05-28}}.</ref> | ||
* [[Fire Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and knocking them down.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/uObVUde.jpg "Modes & Rules, p.22"], retrieved on {{#dateformat:2017-05-28}}.</ref> They spawn attached to a levitation device, detaching when hit by a player. | * [[Fire Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and knocking them down.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/uObVUde.jpg "Modes & Rules, p.22"], retrieved on {{#dateformat:2017-05-28}}.</ref> They spawn attached to a levitation device, detaching when hit by a player. | ||
* [[Shock Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and disabling their [[ARMS (extendable)|ARMS]].<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/0uCcU7K.jpg "Modes & Rules, p.23"], retrieved on {{#dateformat:2017-05-28}}</ref> They | * [[Shock Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and disabling their [[ARMS (extendable)|ARMS]].<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/0uCcU7K.jpg "Modes & Rules, p.23"], retrieved on {{#dateformat:2017-05-28}}</ref> They spawn attached to a levitation device, detaching when hit by a player. | ||
== References == | == References == | ||
<references /> | <references /> |
Revision as of 17:13, 17 June 2017
Items are tools that randomly spawn in battle, carried by "item helicopters". They can either damage or heal fighters. Their spawning can be toggled in the game's rules.[1]
List of items
- HP Juice heals fighters standing inside its circular area of effect.[2]
- Rush Juice increases the rush gauge of fighters standing inside its circular area of effect.[3]
- Fire Bombs explode after a short time, dealing damage to fighters in the blast radius and knocking them down.[4] They spawn attached to a levitation device, detaching when hit by a player.
- Shock Bombs explode after a short time, dealing damage to fighters in the blast radius and disabling their ARMS.[5] They spawn attached to a levitation device, detaching when hit by a player.
References
- ↑ ARMS_Cobutter. "Tweet", 2017-06-03, retrieved on 2017-06-04.
- ↑ In-Game Help. "Modes & Rules, p.20", retrieved on 2017-05-28.
- ↑ In-Game Help. "Modes & Rules, p.21", retrieved on 2017-05-28.
- ↑ In-Game Help. "Modes & Rules, p.22", retrieved on 2017-05-28.
- ↑ In-Game Help. "Modes & Rules, p.23", retrieved on 2017-05-28