Items: Difference between revisions

From ARMS Institute, the ARMS Wiki
Jump to navigation Jump to search
(Added photo from ARMS_Cobutter)
(oops that isn't true)
Line 6: Line 6:
* [[Rush Juice]] increases the rush gauge of fighters standing inside its circular area of effect.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/aoZIR0C.jpg "Modes & Rules, p.21"], retrieved on {{#dateformat:2017-05-28}}.</ref>
* [[Rush Juice]] increases the rush gauge of fighters standing inside its circular area of effect.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/aoZIR0C.jpg "Modes & Rules, p.21"], retrieved on {{#dateformat:2017-05-28}}.</ref>
* [[Fire Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and knocking them down.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/uObVUde.jpg "Modes & Rules, p.22"], retrieved on {{#dateformat:2017-05-28}}.</ref> They spawn attached to a levitation device, detaching when hit by a player.
* [[Fire Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and knocking them down.<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/uObVUde.jpg "Modes & Rules, p.22"], retrieved on {{#dateformat:2017-05-28}}.</ref> They spawn attached to a levitation device, detaching when hit by a player.
* [[Shock Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and disabling their [[ARMS (extendable)|ARMS]].<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/0uCcU7K.jpg "Modes & Rules, p.23"], retrieved on {{#dateformat:2017-05-28}}</ref> They automatically detach after being spawned.
* [[Shock Bomb]]s explode after a short time, dealing damage to fighters in the blast radius and disabling their [[ARMS (extendable)|ARMS]].<ref>[http://imgur.com/gallery/2yMeA In-Game Help]. [http://i.imgur.com/0uCcU7K.jpg "Modes & Rules, p.23"], retrieved on {{#dateformat:2017-05-28}}</ref> They spawn attached to a levitation device, detaching when hit by a player.


== References ==
== References ==
<references />
<references />

Revision as of 17:13, 17 June 2017

Items are tools that randomly spawn in battle, carried by "item helicopters". They can either damage or heal fighters. Their spawning can be toggled in the game's rules.[1]

The four items available in-game.

List of items

  • HP Juice heals fighters standing inside its circular area of effect.[2]
  • Rush Juice increases the rush gauge of fighters standing inside its circular area of effect.[3]
  • Fire Bombs explode after a short time, dealing damage to fighters in the blast radius and knocking them down.[4] They spawn attached to a levitation device, detaching when hit by a player.
  • Shock Bombs explode after a short time, dealing damage to fighters in the blast radius and disabling their ARMS.[5] They spawn attached to a levitation device, detaching when hit by a player.

References

  1. ARMS_Cobutter. "Tweet", 2017-06-03, retrieved on 2017-06-04.
  2. In-Game Help. "Modes & Rules, p.20", retrieved on 2017-05-28.
  3. In-Game Help. "Modes & Rules, p.21", retrieved on 2017-05-28.
  4. In-Game Help. "Modes & Rules, p.22", retrieved on 2017-05-28.
  5. In-Game Help. "Modes & Rules, p.23", retrieved on 2017-05-28